Competitive Information for Mime Jr. [Diamond/Pearl]
Psychic
Abilities:
This Pokemon receives 3/4 damage from supereffective attacks.
This Pokemon is immune to sound-based moves, including Heal Bell.

Disclaimer: All videos and opinions are owned by their respective creators and may not reflect our views.
Movesets for Singles
Looking for a competitive moveset for Mime Jr.? These builds are optimized for Diamond/Pearl Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Diamond/Pearl metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Say hello to Mime Jr., an exquisite Pokémon that excels with Psychic typing! Mime Jr. is not a Pokémon anyone usually expects to see on the battlefield. It can be quite a contender in the LC tier (Little Cup). It is weak to Bug, Dark, and Ghost-typed attacks. Ready to elevate your game with Mime Jr.'s movesets? They're right below!
Item: Life Orb / Choice Specs
Ability: Soundproof
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Psybeam
- Thunderbolt / Charge Beam
- Shadow Ball
- Signal Beam
Prepare for single battles with Mime Jr. As a magnificent Special Sweeper. It is primarily designed to overwhelm foes with brute special power. Choice Specs will increase the damage of Mime Jr.'s special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Mime Jr.'s damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Soundproof, Mime Jr. Is immune to sound-based moves including heal bell.
◆ Psybeam is a special STAB-boosted 65-base power Psychic-type move (10% chance to confuse the target).
◆ Thunderbolt is a special 95-base power Electric-type move (10% chance to paralyze the target).
◆ Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Mime Jr.'s special attack by 1 stage).
◆ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
◆ Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
Link (click to copy):
https://hohoushome.com/b/eaa1b7
Movesets for Doubles
Need a strong doubles moveset for Mime Jr.? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Diamond/Pearl Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Diamond/Pearl metagame with these expert-crafted setups!
Item: Life Orb / Choice Specs
Ability: Soundproof
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Psybeam
- Thunderbolt / Charge Beam
- Shadow Ball
- Signal Beam
Mime Jr. Is an interesting Special Sweeper to use for double battles. This moveset was created to overwhelm foes with intense special attacks. Choice Specs will increase the damage of Mime Jr.'s special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Mime Jr.'s damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Soundproof, Mime Jr. Is immune to sound-based moves including heal bell.
◆ Psybeam is a special STAB-boosted 65-base power Psychic-type move (10% chance to confuse the target).
◆ Thunderbolt is a special 95-base power Electric-type move (10% chance to paralyze the target).
◆ Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Mime Jr.'s special attack by 1 stage).
◆ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
◆ Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
Link (click to copy):
https://hohoushome.com/b/faa1b7
Item: Focus Sash
Ability: Soundproof
Nature: Sassy (+SpD, -Spe)
Nature: Relaxed (+Def, -Spe)
EVs: 252 Hp / 252 Def / 4 SpD
Moveset:
- Psychic / Psybeam
- Thunderbolt / Charge Beam
- Shadow Ball
- Trick Room
Mime Jr. Is an exquisite Defensive Trick Roomer to use for single battles. Focus Sash helps protect Mime Jr. From being one-shotted and allowing it to atleast use a crucial move when brought out. With Soundproof, Mime Jr. Is immune to sound-based moves including heal bell.
◆ Psybeam is a special STAB-boosted 65-base power Psychic-type move (10% chance to confuse the target).
◆ Thunderbolt is a special 95-base power Electric-type move (10% chance to paralyze the target).
◆ Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Mime Jr.'s special attack by 1 stage).
◆ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/fba1b7
Movepool
Want to know what moves Mime Jr. can learn? Check out the full list of moves available in the Pokemon Diamond/Pearl generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Mime Jr..
Damage Modifiers:
Combo List
These are a list of several common move combinations Mime Jr. can perform in Diamond/Pearl. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive DP Move and Ability Combos for Mime Jr.
- Moves: Sunny day + Solar beam
- Moves: Swagger + Psych up
- Moves: Rain dance + Thunder
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Drain punch
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Helping Hand, Magic Coat, Protect, Snatch, Fake Out
- Moves that Break Screens: Brick Break
- Moves that inflict status: Thunder Wave, Hypnosis, Toxic
Moves that boost Mime Jr.'s stats
- Barrier
- Calm Mind
- Charge Beam
- Meditate
- Nasty Plot
Most notable and possible best moves for Mime Jr.
- Baton Pass
- Fake Out
- Light Screen
- Protect
- Reflect
- Rest
- Taunt
- Toxic
Common Effort Values for Mime Jr. in Diamond and Pearl
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.

THIS SECTION IS CURRENTLY UNDER CONSTRUCTION
Some builds on this page have been hidden, click here to display them
Here are the best movesets for Mime Jr.. Top rated Mime Jr. Diamond/Pearl movesets. You can find Mime Jr. builds Diamond/Pearl. Mime Jr. movesets Diamond/Pearl are listed here. VGC Mime Jr. Competitive Movesets can be found here. Find various EV spreads, find the best nature for Mime Jr. in Diamond/Pearl along with competitive movesets. Basic info and Movesets for Mr. Mime evolution